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First Fleet Role Play ![]() Keywords: History; first fleet; Australia; convicts; colony; colonisation; role play
Subject: First fleet Audience: Stage 3, Stage 4 Run time: 1 day - 2 weeks Delivery Mode: Online or blended Resources: See: http://www.learningdesigns.uow.edu.au/exemplars/info/LD24/index.html Outline of Activities: Database research; collaboration; online discussion, persuasive writing ![]() Updated on: June 11, 2012
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Middle East Simulation ![]() Keywords: Simulation; Politics; Middle East; negotiation; collaboration, peace talks
Subject: Middle Eastern Politics Audience: Upper Secondary (years 11-12); Higher Education Run time: 3-4 weeks Delivery Mode: Online or blended Resources: This sequence is based on a learning design from: http://www.learningdesigns.uow.edu.au/exemplars/info/LD3/index.html Visit this site... ![]() Updated on: June 11, 2012
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Other People's Viewpoints ![]() Instead of making a simple judgement about the given problem, it is very important to be able to "put yourself into the shoes of another person". Hence seeing things from another person's viewpoint is an important skill that will need to be developed and nurtured. Keywords:De Bono; OPV; Viewpoints; thinking; ALTC Project Subject:Other People's Viewpoints ![]() Updated on: November 16, 2010
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Plus, Minus, Interesting ![]() De Bono's PMI (Plus, Minus, Interesting) approach to open-ended question exploration. Keywords: De Bono; PMI; Fishing; thinking; ALTC Project Subject:De Bono's PMI ![]() Updated on: November 16, 2010
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WebDilemma ![]() The WebDilemma draws on the same pedagogical theory that underpins the WebQuest but provides an alternative to be used when time is tight, or a teacher wished students to come out of their inquiry with an informed opinion on a specific topic. As is the case with WebQuests, the WebDilemma aims to have students transform the information they locate, using the inquiry learning process but they... ![]() Updated on: November 16, 2010
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Hammer and Feather ![]() Predict-Observe-Explain helps students to articulate what they think will happen in a scenario based on their existing ideas/theories.
By recording this prediction, it helps student to compare it to their later observations. Student then observe the scenario and describe what they see, and later try to explain what they have observed, and how it relates to their initial prediction. If... ![]() Updated on: November 16, 2010
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Digital storytelling ![]() Digital stories are multimedia narratives that are usually short and personal.
Keywords: Digital storytelling; ALTC Project Funding Subject: Digital storytelling ![]() Updated on: November 16, 2010
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Designing an Interactive Whiteboard Flipchart ![]() The steps required to design an Interactive Whiteboard flipchart. Keywords:IWB; Interactive Whiteboard; ALTC Project Subject: Designing an Interactive Whiteboard Flipchart ![]() Updated on: November 16, 2010
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4 role WebQuest on King Tut ![]() A WebQuest is as “an inquiry-oriented activity in which most or all of the information that learners interact with comes from resources on the internet” (Dodge, 1995, p. 1). WebQuests are designed to use students’ time well, to focus on using information rather than looking for it, and to support student thinking at the levels of analysis, synthesis and evaluation (Dodge, 2001). They are... ![]() Updated on: November 16, 2010
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Simple Role Play-InteractiveWhiteboards_16072010_1 ![]() This role play is about a typical school that has had a trial of Interactive Whiteboards, and is now considering rolling out the whiteboards across the school. There are two roles - "Pro Teachers" who are in favour of the Whiteboards and wider rollout, and "Con Teachers" who are concerned about the Whiteboards and not in favour of further rollout.
Keywords:Role play; Interactive... ![]() Updated on: November 16, 2010
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Alternatives, Possibilities & Choices ![]() De Bono's APC (Alternatives, Possibilities, Choices) approach. Instead of simply making a judgement, it is advisable to search for the "not so obvious" solutions after considering all the possibilities, which will provide you with a more complete picture.
Keywords:De Bono; Alternatives; Possibilities; Choices; Thinking skills; ALTC project Subject: De Bono's Alternatives, Possibilities,... ![]() Updated on: November 16, 2010
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Consider All Factors ![]() De Bono's CAF (Consider All Factors) approach. Instead of simply jumping to a conclusion, it is advisable to consider multiple factors or options.
Keywords:De Bono; thinking skills; ALTC project Subject: De Bono's Consider All Factors ![]() Updated on: November 16, 2010
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PBL Why is Sky Blue ![]() The starting point for learning in problem-based learning is a complex problem, query or puzzle that the learner wishes to solve (Boud, 1995) rather than with exposition of disciplinary knowledge. With PBL, acquired knowledge arises from work on the problem rather than the normal approach where it is assumed that students have to have the knowledge required before they can start work on the... ![]() Updated on: November 16, 2010
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Consequence and Sequel ![]() De Bono's C & S (Consequence and Sequel) approach. Instead of simply jumping to a conclusion, think about an action and its possible short, medium and long-term consequences.
Keywords:De Bono; Consequence and Sequel; thinking skills Subject: De Bono's Consequence and Sequel ![]() Updated on: November 16, 2010
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